Your characters are smart mutants, so if they have resources, a free path, and an active job, they will find the job and do it automatically.
Be sure they are in good shape, otherwise, they get slower and carry less load.
You need to take care of their food, drink, and sleep. Build a bench for eating and drinking.
Mutants need to cook food, drink water from the well, and sleep in the shed.
Characters perform best when they are rested and properly fed.
When you pick a higher difficulty level, your mutant can even die from thirst and hunger.
Character will eat
1. at 1/2 of their satiation if eating is set as a priority and there is an eating place available
2. at 0 if there is an eating place available
3. at 1/2 hunger (negative value) if there is any food available
If a character spawns a golem, they will need at least 2x more food as the golem drains their energy.
You can set different Job Priorities for each character so that everyone will take care of different tasks.
You can also assign a job for each character manually by clicking on this square.
And you can also quit the job.
Characters have different bonuses allowing them to do some jobs faster.
For example, Mr. Goat is harvesting 1.5 x faster than others and planting 2 x faster.
Two of the water mutants – Croco and Frogo can freely walk under the water.
The rest of the mutantss can't walk under the water but they can cross it if the water surface ends below their knees.
Sand golems are avoiding the water completely because it's damaging them. If they find themselves in the water unexpectedly they will find the shortest way out.